Panelists: Mark Olson, Robert Collins, Cyanne van den Houten, Ymer Marinus, Daniel Shanken

Moderator: Ylva Fernaeus

This panel brings together theory, curating, and media arts practice to explore the complexities and creative tensions involved in working with interactive art exhibitions. Five experts, all with different experiences and angles towards this topic will begin by giving a short glimpse of their own practice, followed by a group discussion.

With insights from the frontlines of interactive installations, the panelists will reflect on the challenges of building artworks that respond to user input, how to foster a culture of experimentation, and the ethical questions that arise from inviting the audience into the creation process. By blending theory, design practice, and hands-on tinkering, the conversation will offer new perspectives on how to craft exhibitions that are both engaging and thought-provoking in this rapidly evolving field. The panel will also address how curators can balance technical expertise with artistic intent, ensuring the integrity of both the work and the audience experience.

Daniel Shanken UmArts Postdoc, completed his BFA in Fine Art Media at Art Center College of Design in Pasadena in 2006, MFA in Art Practice at Goldsmiths University of London in 2012, and his PhD in contemporary art practice in 2023. Before starting as an Assistant Professor at AVA (HKBU) in 2019, he worked as an Art Practice Tutor at Goldsmiths University London, and a visiting lecturer at the Royal College of Art London. 

Robert Collins is an assembler of critical things. Sometimes artist, mostly fabricator. He builds things as a way to understand the social complexities of new technologies and to find ways to subvert and circumvent the generative harms and noise that often emerge. He is currently pursuing a PhD at Umeå Institute of Design in Designing for Contestable Systems – looking for ways to challenge algorithmic hegemony through Critical, Agonistic and Tactical Design.

Mark Olson is Associate Professor of the Practice in the Department of Art, Art History & Visual Culture and the Program in Computational Media, Arts, & Cultures at Duke University. He works closely with curatorial colleagues at the Nasher Museum of Art to consider how emerging interactive and analytic technologies—from extended reality (AR/VR) to CT scanning and physics simulation, from microcontrollers and computer vision to large-language models—might enrich both popular and scholarly engagement with museum collections.  He teaches courses on critical making and the internet of things; on mnemotechnologies and the medial materiality of archives; on the more-than-human ethics of practicing artistic research in the science lab; and on the frictive histories of disability justice and critical design.

Cyanne van den Houten is a queer media artist based in the Netherlands. Their practice revolves around the parallels between magic and technology and with their works they aim to explore the synthetic connection between humans and machines. Through interactive installations, tinkering with electronics, generative software and speculative storytelling, they investigate poetic potential and power structures embedded in digital tools. Cyanne holds a MA in Design from the Sandberg Instituut and is a founder of the art-tech collective Telemagic and .zip, a Rotterdam-based media lab. Van den Houten´s practice is a playful, intuitive place where they hack current low and high technologies. Their work has been shown at institutions including Centraal Museum, Tetem, and Ars Electronica. Ymer Marinus is a media artist, hacker, activist and sound sculptor based in Amsterdam who works at the cutting edge of arts + technology. They are also founder of the Telemagic collective, alongside Roos Groothuizen and Cyanne van den Houten. Ymer’s work often involves generative code, ever changing soundscapes, and DIY tool‑creation. They explore how natural phenomena, movement, and other organic inputs can feed into digital systems, creating immersive interactive artworks that blur the lines between human, machine, and environment. Most recently Involved in uncovering the growing mysteries surrounding AI by making (dis-)functional systems that loop AI into itself to expose its inner workings and show hidden power structures.

In this FrAIday talk Marinus and van den Houten share how hacking and tinkering can reveal cracks in the polished surfaces of generative AI. These cracks expose hidden power structures and extraction processes. Putting a mirror to the algorithm is a method of using feedback loops to reveal parts of deeper faults and biases in the algorithms. Exposing these parts of the inner problematics that would otherwise be smoothed over through slick commodification.

They will dive into their recent works to show how immersion and alternative storytelling open up new ways of engaging with AI’s complexities. One of these works, Model Collapse, depicts the landscapes from which AI emerges—its self-consuming origins in the extraction of earth’s resources and data—through a playful, glitching, ever-changing generative environment and archive of stories.

Welcome to join us for this #FrAIdaytalk at UmArts Research Studio or online!

To find out more about the FrAIday talks at Umeå University visit: https://www.umu.se/en/research/our-research/features-and-news/artificial-intelligence/fraiday/

Join us for an informal show-and-tell, intimate testing ground where you can dive into hacking, understanding and deconstructing AI tools. Bring your electronic wonders, fantasies, prejudices and works-in-progress for others to see, or come see what others have been working on.

Whether it’s AI tools, code or circuits, electronic or algorithmic creativity – of all sorts are welcome here!

Telemagic (www.telemagic.online) members Ymer Marinus + Cyanne van den Houten (NL) UmArts TAIGA ARIR are present with different bits of code and interactive prototypes for you to play with. They are currently working ourselves on running opensource AI models locally, chaining them together to generate unexpected artworks and questioning queer and inclusive AI. They are happy to share the process and think along with your projects – ask them anything! 

It is free and open to all! Curious people with and without knowledge of electronics and AI are welcome.

_________________________

12:00-16:00 AI Thinkering Session

16:15 – 16:35 Presentation by Artist Researcher in Residence: Cyanne van den Houten

Outcomes residency / Prototypes / Micro Experiments

During January Cyanne van den Houten is an UmArts TAIGA Artist Researcher in Residence, developing new Art and AI micro-projects investigating Artificial Intelligence and Machine Learning.

During the residency van den Houten is working on their project aleatory.agent, a micro-AI-project that integrates algorithmic chance into the creation of visual art through computer-controlled machines. Unlike conventional generative AI tools, the project focuses on embodiment and audience interaction, making the creative process an intuitive experience between people and generative AI systems. It embraces unexpected outcomes by random and controlled variables in image and text generation, using algorithms as the primary creative and performative force. The project explores the aesthetic and ethical dimensions of collaborating with AI, addressing questions of agency, authorship, and control.