Panelists: Mark Olson, Robert Collins, Cyanne van den Houten, Ymer Marinus, Daniel Shanken

Moderator: Ylva Fernaeus

This panel brings together theory, curating, and media arts practice to explore the complexities and creative tensions involved in working with interactive art exhibitions. Five experts, all with different experiences and angles towards this topic will begin by giving a short glimpse of their own practice, followed by a group discussion.

With insights from the frontlines of interactive installations, the panelists will reflect on the challenges of building artworks that respond to user input, how to foster a culture of experimentation, and the ethical questions that arise from inviting the audience into the creation process. By blending theory, design practice, and hands-on tinkering, the conversation will offer new perspectives on how to craft exhibitions that are both engaging and thought-provoking in this rapidly evolving field. The panel will also address how curators can balance technical expertise with artistic intent, ensuring the integrity of both the work and the audience experience.

Daniel Shanken UmArts Postdoc, completed his BFA in Fine Art Media at Art Center College of Design in Pasadena in 2006, MFA in Art Practice at Goldsmiths University of London in 2012, and his PhD in contemporary art practice in 2023. Before starting as an Assistant Professor at AVA (HKBU) in 2019, he worked as an Art Practice Tutor at Goldsmiths University London, and a visiting lecturer at the Royal College of Art London. 

Robert Collins is an assembler of critical things. Sometimes artist, mostly fabricator. He builds things as a way to understand the social complexities of new technologies and to find ways to subvert and circumvent the generative harms and noise that often emerge. He is currently pursuing a PhD at Umeå Institute of Design in Designing for Contestable Systems – looking for ways to challenge algorithmic hegemony through Critical, Agonistic and Tactical Design.

Mark Olson is Associate Professor of the Practice in the Department of Art, Art History & Visual Culture and the Program in Computational Media, Arts, & Cultures at Duke University. He works closely with curatorial colleagues at the Nasher Museum of Art to consider how emerging interactive and analytic technologies—from extended reality (AR/VR) to CT scanning and physics simulation, from microcontrollers and computer vision to large-language models—might enrich both popular and scholarly engagement with museum collections.  He teaches courses on critical making and the internet of things; on mnemotechnologies and the medial materiality of archives; on the more-than-human ethics of practicing artistic research in the science lab; and on the frictive histories of disability justice and critical design.

Cyanne van den Houten is a queer media artist based in the Netherlands. Their practice revolves around the parallels between magic and technology and with their works they aim to explore the synthetic connection between humans and machines. Through interactive installations, tinkering with electronics, generative software and speculative storytelling, they investigate poetic potential and power structures embedded in digital tools. Cyanne holds a MA in Design from the Sandberg Instituut and is a founder of the art-tech collective Telemagic and .zip, a Rotterdam-based media lab. Van den Houten´s practice is a playful, intuitive place where they hack current low and high technologies. Their work has been shown at institutions including Centraal Museum, Tetem, and Ars Electronica. Ymer Marinus is a media artist, hacker, activist and sound sculptor based in Amsterdam who works at the cutting edge of arts + technology. They are also founder of the Telemagic collective, alongside Roos Groothuizen and Cyanne van den Houten. Ymer’s work often involves generative code, ever changing soundscapes, and DIY tool‑creation. They explore how natural phenomena, movement, and other organic inputs can feed into digital systems, creating immersive interactive artworks that blur the lines between human, machine, and environment. Most recently Involved in uncovering the growing mysteries surrounding AI by making (dis-)functional systems that loop AI into itself to expose its inner workings and show hidden power structures.

We are happy to announce that UmArts Postdoc Daniel Shanken will exhibit his video installation “The Pit” as a finalist for the Re:Humanism Art Prize. The exhibition Timeline Shift, a group exhibition of the fourth edition of the Re:humanism Art Prize, curated by Daniela Cotimbo, will open on June 18th at Fondazione Pastificio Cerere in Rome.

The prize was established in 2018 by the cultural association Re:humanism to explore the relationship between art and artificial intelligence, , and it is open to all professional artists, without any limits of age or geographical origins.

The exhibition will feature the works of the ten finalists selected through the open call launched last winter, who have tackled the theme of time with originality and critical spirit, as well as the winner of the APA Prize. Through a profound reflection on artificial intelligence, the projects displayed question the Western view on time – linear, progressive and functional to productivity – in order to propose a plural, synchronic and ritual reinterpretation of it.

Timeline Shift aims to challenge the extractive logics of data and resources that drive AI development today, paving the way for more ethical, sustainable and inclusive technological models. The works present speculative, poetic and political perspectives, capable of deconstructing dominant value systems and generating new horizons of thought.

More information about the exhibition and artists: https://www.pastificiocerere.it/en/mostre-attivita/rehumanism-art-prize-4-timeline-shift/

Welcome to Daniel Shanken’s lecture on How AI Development Impacts Artistic Practice. The rapid advancements in AI present new challenges and choices for artistic methods. This lecture explores how artists can harness the potential of this new technology without being consumed by it.

Daniel Shanken is an artist and UmArts WASP-HS Art and AI Postdoctoral Research Fellow at the Umeå School of Architecture, Umeå University. This lecture is held in conjunction with the exhibition Alexandra Daisy Ginsberg / Machine Auguries, currently on display at Bildmuseet.

Free Admission
Limited Seats
Language: English

We are proud to announce our post-doc Daniel Shanken’s installation at Chemist Gallery in London. The Pits is a new installation that descends through tiers and levels: the pit in your stomach, in the ground, and your brain. It uses eating as a crux, imagining the digestion, assimilation, offloading, and onboarding that occur when giving yourself to be devoured by technologies or entities with their own agency and agendas. The work shifts between different perspectives—human, non-human, pizza box, and microwave—exploring the pleasure and horror of willingly opting in and zoning out.

Read more about it at the Chemist Gallery website. https://chemistgallery.com/Daniel-1

For this session we will follow up the interesting conversations that started at the Umeå Academy of Fine Arts’ research seminar a couple of weeks ago where Dr. Malin Arnell did a super enlightening presentation of her Phd on the topic of Why do we engage with artistic research. That same day a debate article Statstrogna konstnärer utan publik- Statens växande satsning på högskoleanknuten konstnärlig forskning riskerar att beröva konsten både dess lockelse och dess frihet came out in the journal Respons by Lyra Ekström Lindbäck taking the lead in the questione whether artistic research is important at all? 

Let´s get together and talk more about this burning topic. UmArts Deputy Director Ylva Fernaeus, Associate Professor at Umeå Institute of Design will lead the conversation.  

Um…Crits is open to everyone in the UmArts community- Researchers, teachers and freelance artists. Interested in joining this session? Let us know if you are coming by sending an email to clara.west@umu.se 

UmArts is leading research in Art, Architecture, Design and Artificial Intelligence (AI) at Umeå University in partnership with the Wallenberg AI, Autonomous Systems and Software Program – Humanities and Society (WASP-HS) and Umeå University’s Centre for Transdisciplinary AI (TAIGA). In 2023, curator Sarah Cook joined UmArts as the WASP-HS Guest Professor in Art and AI in partnership with Bildmuseet, Umeå School of Architecture (UMA), and Umeå Institute of Design (UID).

The Art and AI working is a group is chaired by Guest Professor Sarah Cook, and includes UmArts postdocs, mentors and artists in residence who are working with AI to share their research and develop new collaborative projects. The group considers how arts research can contribute to the social and ethical discourses of AI and machine learning, working in partnership with museums and galleries, artists and curators. The programme critically interrogates the aesthetics and politics of AI, collaborating with, and challenging the algorithmic logic underpinning hardware and software development. We are interested in how creative encounters can allow publics to experience and engage with the ethical considerations and societal shifts that widespread use of AI will bring and feeding that back into AI development.

The Octopus Club

The Octopus Club have been reading ‘The Maniac’  by Benjamín Labatut about the life of John von Neumann nominated by Dimitri. This is contrasted with ‘Klara and the Bomb’ by artist Crystal Bennes, about Klara von Neumann who was married to John, nominated by Ele. The comparison provides insights into the history of computing and AI from biographical and feminist artistic perspectives.